-What's blueDECK?
It's a total cassette emulator for blueMSX. New & unique approach has been introduced
with v1.3.0 tape emulation, read on to find out.
-What's so special about blueDECK?
The DEV team have worked really hard to bring users, what best for tape usage.
One of the key improvement we have made is the tape save feature, now users
can enjoy ROM & CAS
games which requires saving to a tape. But hey that doesn't make it
special!
Hold on, the all new blueDECK's "Set Position" feature
is probably
the most advanced gadget users can get on MSX emulator. (at
least we think that way. ;)
Before we go on here is a basic menu option and the brief explanation.
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|
Insert |
User can select a CAS file to load.
The option accepts CAS and ZIP files types . It will automatically
determine between fMSX-DOS and fMSX98/AT. The user can create a new
cas file by typing names in the filename field. |
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Eject |
This option will eject the mounted CAS file.
NOTE: blueDECK will remember where you performed the eject
last. (Just like the real data recorder) |
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Rewind
After Insert |
A check box that will rewind the CAS file when ever
you perform insert.
This is handy since blueDECK remembers last
used position and will try to continue from there. But if this option
is toggled it will force tape to rewind. |
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Use
Cas. Read Only |
This is another check box option, a quite important
one too. If the read only switch is not toggled, the data will be saved
directly to the cas file you have inserted. If it is checked, the data
will not be saved until you explicitly do it with the Save menu option. |
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Save
Cas. Image As |
It will allow you to save your program to cas file.
You have an option to save between fMSX-DOS and fMSX98/AT format.
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Set
position |
This is a menu where you can set your loading point
by choosing the tape content name. It also though let you know
what CAS file contains.
|
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Rewind |
It's pretty much self-explanatory, but it rewind
your cas file to the beginnig. |
-What does Set Position do?
blueDECK can analyze the contents included in CAS file. Not only can the
users see what's been saved, they also can choose the program name to
'set' the start of a loading point! So unlike the actual data recorder,
no fast fowarding is required to scan to desired tape position. That
why we only have the rewind option. (Cool isn't it?)
-What format is it compatible with?
Older fMSX98/AT CAS format can be now read & saved along with the standard
fMSX-DOS CAS format.
-What's up with the position reminder?
Glad you asked! This needs quite an explanation. blueDECK actually perform
just like the real data recorder. blueDECK tries to remember the tape position
when
you eject without rewinding. Then user can come back to its exact position
of the loading tape after changing CAS file. Most tape emulation lack ability
to remember the counter position which force rewind when ever new cas file
is set. However position reminder will always come to the last position where
CAS
file was used.
Maybe helpful where the user needs to save gamedata
in between loading point. User obviously need to return to the exact position
after saving and switching back to an original tape where eject was
performed in order to continue. NO problem, blueDECK can handle such situation.
-What's up with the Rewind After Insert?
If you read the "position reminder" above, you see that blueDECK
remember the exact position of CAS file from the last perfomance. What
if user don't want this? Well, when this option toggled, any CAS file
inserted will be automatically rewinded. Keeps the users away from extra
task.